![]() Interactive path tracer that I’ve been working on to learn the different ray tracing APIs,Īnd to provide an example or starting point for myself and others working with themĬhameleonRT provides backends for the GPU ray tracing APIs: Then we’ll make some fair (and some extremely unfair) ray tracing ![]() In this post, we’ll take a look at the new Metal ray tracingĪPI to see how it lines up with DirectX, Vulkan, OptiX and Embree, On my own interactive path tracing project,Īnd to get it running on the new Metal ray tracing API. So, I decided to pick up a Mac Mini to do some testing Which bears some resemblance to the DirectX, Vulkan, and OptiX GPU ray tracing APIs. I had also been interested in trying out the new These scores were 1.6x higher than I got on my old Haswell desktop and 2x That Apple has achieved with the chip is very impressive.Īs a ray tracing person, what caught my eye the most was the The performance overall, and especially performance/watt, The Apple M1 available in the MacBook Air, MacBook Pro 13”, and Mac Mini hasīeen the focus of a ton of benchmarking writeups and blog posts about
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